store dae obj 3d object in jit.matrix
hi sorry for this too simple question....
anyone can help me with to store an obj or dae object loaded from jit.model to jit.matrix?
i thought that is simple but i just couldn't store it in jit.matrix, anyone knows why?
or it is not a way to store a jit.model matrix?
many thanks
Luke
what have you tried?
post your patch.
HI here is my patch, actually the second question is more critical to me now, thanks...
1. can't store jit.gl.model in jit.matrix??
2. why triangle mode will cause display error for my 3d objects? only the left inlet of the very first xfade is workable for triangle mode, you can swap those xfade inlets under triangle mode then you will see what I mean by display error.
Many thanks
L
where's the patch?
please read this if you haven't already:
https://cycling74.com/forums/welcome-to-the-cycling-74-forums-take-a-moment-to-read-these-instructions
Hi Rob
Thanks for the reply post, please just go into the "mesh1" sub patcher and try the xfade there, and yes, i think the problem is each dae doesn't have same amount vertex, how do I fix it?
many thanks
L
works fine over here.
but yes, they need to have the same number of vertices.
Hey! thanks for the patch!
but huh? are those mushrooms are in different shape/same vertex or same shape/same vertex?
does the shape matters? if shape doesn't matters, then i'll just try to balance all my models to same number of vertex?
by the way:
do you know how to exchange vertex between 2 models?? so the vertex can "flow" and traveling between 2 gl objects, I tried to do it with "xfade" without success..
Thank you!
L