May 02 2012 | 9:55 pm
- May 03 2012 | 12:18 amSo is the problem that sometimes it seems 0-based, and sometimes it seems 1-based?
- May 03 2012 | 1:09 amThank you for your answer, yes, that's what happens. I had to do a routine to detect if it is an even or an odd to add one as the case basically thought always add 1 to the operation without distinction of odd or even ([%]> [+ 1]), then I found that not doing "dynamic loading" but rewriting the name in the poly ~ object which is included, that normalized the two results. Now on another computer throws me correct results without all the baroque procedure. I do not know that happened. Thank you again. And again sorry for my English.