Streaming audio from one machine to another over network...


    Mar 11 2011 | 8:28 pm
    Not sure if this topic has come up before but is there a way to stream audio from one PC to another over a network?
    Ideally it would be nice if there were a network audio driver that I could install, so all my audio apps could use it.
    The next best alternative would be if there were a way I could send audio from a Max transmitter (via udp) to a max receiver on another machine.
    Does any one know if either of these options exists?

    • Mar 11 2011 | 8:55 pm
      There's a way to use jit.catch~ and jit.release~ to write a signal into a matrix, send it using jit.net.send and convert it back to a signal on the other side. Look at the 'audio-over-network' example in the jit-examples/audio folder.
    • Mar 11 2011 | 8:57 pm
      Hi Anthony,
      Made this a while ago to test. I think it works.
      For really hardore-stuff check out G-streamer, i believe it can almost stream anything.
      www.gstreamer.net
      FRid
    • Jun 06 2011 | 2:17 pm
      hi,
      those two patches are pretty cool. thanks!
      i am also attempting this - to set up a nodal network framework. My host will send tempo and transport info to two nodes using hostsync~ sent over a upd network (hopefully!) - the nodes will then (v.hopefully) send audio back to the host - two hosts sending stereo, so 4 tracks in total.
      I think i will use JackTrip - supposedly it is quite good for these things.
      but if there has been any development on this, i would love to know??
      thanks again.
    • Jun 22 2016 | 11:47 pm
      Shot bro, this worked for me. Took a little playing around with the latency but it works! Now to try connect it to Unity3D. Going to be a nightmare I feel. Thanks for your patch