Streaming audio from one machine to another over network...
Not sure if this topic has come up before but is there a way to stream
audio from one PC to another over a network?
Ideally it would be nice if there were a network audio driver that
I could install, so all my audio apps could use it.
The next best alternative would be if there were a way I could send
audio from a Max transmitter (via udp) to a max receiver on another
machine.
Does any one know if either of these options exists?
There's a way to use jit.catch~ and jit.release~ to write a signal into a matrix, send it using jit.net.send and convert it back to a signal on the other side. Look at the 'audio-over-network' example in the jit-examples/audio folder.
Hi Anthony,
Made this a while ago to test. I think it works.
For really hardore-stuff check out G-streamer, i believe it can almost stream anything.
www.gstreamer.net
FRid
hi,
those two patches are pretty cool. thanks!
i am also attempting this - to set up a nodal network framework. My host will send tempo and transport info to two nodes using hostsync~ sent over a upd network (hopefully!) - the nodes will then (v.hopefully) send audio back to the host - two hosts sending stereo, so 4 tracks in total.
I think i will use JackTrip - supposedly it is quite good for these things.
but if there has been any development on this, i would love to know??
thanks again.
Shot bro, this worked for me. Took a little playing around with the latency but it works! Now to try connect it to Unity3D. Going to be a nightmare I feel. Thanks for your patch