I have a slide show that loads images into GL textures. I was loading my images directly from the drive first and the display stuttered on every load, even with very small images. Following the recommendations on these forums, I made a quicktime movie from my images and load them into textures as frames, I also preload the movie to ram first. With small images this seems to help (or maybe it is just in impression). But I need to use 1280x1024 images and they stutter visibly.
Is there something that can be done? Any particular way to compress/setup them within quicktime or to load them into max?
Thank you for the advice.