Synthesis Patches That Inspired You ....

JesterN's icon

Hi there,
I've been using max for a while as data control but rarely as synthesis machine. Now I started making some sounds and would love to see what people have been doing in that direction. I'm sure there has been a lot.
I'd be interested in checking the patches that you founds more interesting / inspiring sound wise.
Maybe you can share here some links (to this forum or outside) and or code (also max4live in case).
Maybe this thread can somehow collect a bunch of cool ideas scattered around for newbies.

brendan mccloskey's icon

Personally, a combination of simplicity and controlled chaos is very attractive; therefore objects including [sah~], [noise~] and [rand~] are indispensible. And this forum itself is also indispensible:

I also enjoy tinkering with granular playback, and also with string/bore/membrane modeling, but there's nothing new here that's not been done better elsewhere.

Mark Durham's icon

SynthFMvoice~ which you can find in patches/docs/tutorial-patchers/msp-tut/

Loads of stuff from Andy Farnell's book Designing Sound (on PD, but very transferable) and Sound Design and Electronic Music 1 (not got to vol2 yet). Actually, I think that if you want to learn many types of synthesis in a short time studying those two books would be the way to go.

JesterN's icon

thanx guys that's pretty interesting!

hz37's icon

I'm currently having more fun than one person should be allowed to have with a modulation patch that I built. It all revolves around a sound loaded into a groove~ object. A bunch of LFO's, a distortion and even some native OSX plugins for reverb and dynamics make this ridiculously versatile. For fun I'll post a screenshot so you can get an idea. There's two modulation matrices; one that lets me patch audio from one module to the other (the signal flow), the other to let all the numerical stuff (LFO's and some simple math things) be routed to modulatable targets.

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dtr's icon

The audio feedback system in the gen~ patch-a-day series. Too lazy/busy to look it up right now, Alberto ;)

JesterN's icon

Loadmess that patch is really cool.. thanx a lot.
HZ37 i don't get much of what you're saying.. you basically use audio rate signals to modulate the parameters in your patch.. is kind fo hard to imagine the sound of it.. but i can try replicate it..