tapin~ tapout~ with poly~ dynamic loading Question

    Oct 24 2011 | 9:40 pm
    Connection of a [tapin~]->[send] to a [receive]->[tapout~] in a poly~ patch works fine if I load that patch directly on creation of the object [poly~ somepatch 1].
    However, loading the very same poly-patch dynamically via message "patchername somepatch" into my poly does not, the tapout~ does not get any signal from the tapin~.
    Is there a way to make the tapout in the poly get connected with the outside tapin~?
    Thanks, Joerg

    • Oct 24 2011 | 9:52 pm
      it can be a load order problem.
      symbolic connections such as the one between tapin and tapout might break when the DSP is turned off.
      so when you use [gate] with such a connection or replace a poly~ with a new tapout~, you might need to restart DSP.
    • Oct 25 2011 | 6:38 am
      Thanks Roman. Sad but true, turning off and on the dsp establishes the connection again. But that obviously foils the idea of clickless inserted patches :-(
    • Oct 28 2011 | 8:46 am
      Perhps you could place your tapin~ wthin another poly~ (one instance only) and reload that also?
      Obviously you should reload the tapin~ poly~ after the other patches...
    • Mar 22 2012 | 8:46 am
      I've been trying to figure this one out. I would be interested in seeing Alex' suggestion worked out. I tried to do it myself, but couldn't get it to work. I just keep getting this error that tapin~ is not connected to tapout~.