tapout and vectorsize bug
Hi
If I set my IO and signal vector size to 1024, my signal isn't modulated in the patch below.
If i set the vector size to 512 that works.
there's no feedback loop or anything, so why wouldn't it work?
Is that a known bug?
cannot reproduce in 7.x., but i remember that tapout had a bug exactly like this, where the minimum delaly time of one vector also was present when not in a loop, with max 5.1
thank you for testing.
I'm running the latest 8.6.0 here (and also had the bug in a previous 8 version, before I update)
The minimum of delay in a tapin~/tapout~ is a vectorsize. In your example, keep in my your cycle has a negative part that is added to your offset, so you need to make sure that their sum is still higher than the vectorsize.
oh ok, I've just read the reference and see it now :
The minimum delay time that can be used is determined by the current signal vector size (Options->Audio Status). If the Signal Vector Size is set to 64, any delay less than 64 samples will be limited to a minimum of 64 samples.
I had missed it somehow, and really didn't remembered that (back to max after a few years...). sorry for the noise then Emmanuel.