Hi, beginner here.
I'm interested in making a synth that creates that distinct "Nintendo" sound, but I'm not quite sure where to start. There seems to be quite a few standalone programs and plugins that can simulate the classic 8 bit sound, but I want to incorporate this into a Unity/MSP project to create the sounds dynamically as opposed to using samples. Any tips?
Here's an example of the kind of sound I'm going for:
As far as I know, Bit Shifter uses hardware samples.