the Best way for approach some C64 visual Fx ?

    Jan 14 2013 | 1:22 am
    Hi there,
    I would like to open a thread here because i'm trying to reproduce some oldschool visual c64 fx
    In this one for exemple that's a palette rotation fx but I do not have any idea of how I can do that with jit.matrix
    There is also some funny fx to do by scrolling progressivly some raw or columns but once again I don't know how to choice my weapons I've think to try with some getcell setcell matrix messages, or jit.fill and jit.spill but i'm not sure that's the best idea.
    So I'm really interested by all the Pixel Art techniques than jitter can offer And I'm sure some of you have good receipes for that : )
    have nice day,