Messages to be sent to [thispatcher] are stored in a coll. [line] triggers them out of the coll, and the message is passed to [thispatcher]. This works fine. But as a smaller part of a larger patch, this crashes max every time. In the larger patch, [thispatcher] has a handful of other messages connecting to it, but none triggering simultaneously with the disconnect messages. Any advice on what how I'm making max angry.. ?