tip: msp objects for smooth jitter parameter changes
Mar 03 2012 | 12:18 pm
Yesterday I realized how easy it is to use msp objects with jitter and I thought I'd share this for those who did not realize this yet. It might be covered already in tutorials or jitter recipes, I don't know.
did you know? :-)
Let's say you would like a smooth parameter change from 0. to 1. in 2 seconds You need to sync this to the render metro to make it smooth
If you use the [line] object it is hard to sync this properly to the metro, if you use [bline] you will get in trouble if your framerate is not constant. You could make your own synced line version using cpu clock, but it is much easier to use an [adsr~] object with a [snapshot~] below it connected to the render metro bang, you can get that transition that I mentioned with [adsr~ 2000. 0. 1. 0.]
you could also use phasor~, cycle~, line~, function + line~ and what else you can think of