Forums > MaxMSP

4.63 – tap delay under 1ms?

Dec 01 2008 | 12:35 am

Hello again,

excuse me for asking so stupidly:

How would you approach convincing a tap delay in performing shorter delays, than 1 millisecond?

Is there a way?

I need it’s functionality otherwise, therefore can’t seem to be able to use [comb~] to get into phasing spheres.

Thank you very much for any helpful hints.


Dec 01 2008 | 1:54 am

Hi jayrope,

Check out the delay~ object (delaying at the sample level).


Dec 01 2008 | 9:26 am

Depending on the sample rate, 1 ms is still 44 samples or more, as long as vector size is smaller… It’s also possible to encapsulate the tap delay inside a poly~ that can run on a different vector size setting, in order to avoid to have the entire patch running on a (too) low size.


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Forums > MaxMSP