I realize how dumb this question sounds, but I’m obnoxiously obsessive about my interface layout. I have a "toolbox" patch that includes a few patchers I commonly use (because I don’t yet know how to make externals) and manages some global parameters that I use in all of my patches. It is sized to the height of the screen and as narrow as a patch can be. I keep it placed on the right-hand side of my screen so that the side touches the edge of the screen. I keep it in the max-startup folder.
However, whenever I load up max, my toolbox patch loads about 5 pixels away from the edge of the screen. This extra space drives me nuts, and I have to move it back every time. Is there any way to fix this?
You could [loadbang] a "window size left top right bottom, window exec" message to [thispatcher] to set the size and position when the patch loads where "left top right bottom" are the screen co-ordinates.
You might also want to look at tutorials 14 and 15 on encapsulation and abstractions so that you can reuse patches that you find yourself needing repeatedly.