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a tutorial for

August 14, 2006 | 9:54 pm


i must have certainly missed something… is there a tutorial or example patch that demonstrates the use of for creating 3D textures (for example using a 32*32*32 matrix generated by jit.bfg to create something siimilar to help patch and html page are pretty "dense" and i can’t find my way through it :(

thanks in advance


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Forums > Jitter