Forums > MaxMSP

Assigning scripting names to objects made by thispatcher

Mar 31 2012 | 9:55 pm

If I dynamically create objects with thispatcher, can I assign a name to them with the same script message?

Barring that, how can I refer to them? At the ery least I would need to move them around and connect them.

Is this a javascript job?

Thanks much in advance


Apr 02 2012 | 9:17 am

With the script newdefault or script new messages, you can give the created object a scripting name, check thispatcher‘s helpfile.
In the same helpfile, you’ll also find how to move and connect objects.


Apr 04 2012 | 12:19 am

Specifically, @varname NAME in the "script new" message will name it whatever you please. You can even include $1 type variables to procedurally generate them.

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Forums > MaxMSP