Assigning scripting names to objects made by thispatcher

jamesson's icon

If I dynamically create objects with thispatcher, can I assign a name to them with the same script message?

Barring that, how can I refer to them? At the ery least I would need to move them around and connect them.

Is this a javascript job?

Thanks much in advance

joe

pdelges's icon

With the script newdefault or script new messages, you can give the created object a scripting name, check thispatcher's helpfile.
In the same helpfile, you'll also find how to move and connect objects.

p

jic's icon

Specifically, @varname NAME in the "script new" message will name it whatever you please. You can even include $1 type variables to procedurally generate them.

tillfly's icon

heyho, long time ago but still crucial..

i want dynamic naming of send objects and dont get it..
i need an object "send sendobjname" with a specific scripting name generated automatically.

whenever i use the syntax "script newobject send @text $1 @varname transmitter"
the result is an object with the name "send @text test_toBDColl_b2 @varname transmitter"

to get rid of the @text i just used - "send $1 @varname..."
result is
does not work either

Max Patch
Copy patch and select New From Clipboard in Max.

Source Audio's icon

script newdefault transmitter send test_toBDColl_b2