Hello I was wondering if anyone could point me in the right direction to being able to batch process a folder of wave files in non-real time through a chain of effects and into a new folder directory while retaining the same file naming structure as the original. Any help at all would be much appreciated.
That’s a lot of questions at once. Read a directory using [folder], then output one of the filenames at a time using the [counter] object. Load the files into a buffer, route them though the fx-chain, then save them in a different place. Non-realtime (meaning faster) processing of audio is not something i’d do with Max…but maybe there are people who have done this?
Think you’d best just start building a patch and ask questions when you really get stuck on something.