Is it possible to build a win32 app using a OS X version of Max 5? I’m trying to distribute my patch as an executable that will work cross-platform. Do I need to buy another copy of Max 5 on a windows machine just for this?
I thought collectives only include the patches needed to run, are not editable, and need a version of max runtime to execute, thus I thought they were cross compatible. Im not positive but I think I have run a collective that was made on a mac on a pc, but that was also in v4.6
A collective built on the mac should work on windows if all necessary external objects are already installed on the windows machine. This would always be the case if the patcher is not using third party external objects. If you are using third party objects then either build the collective on each platform directly or install the third party external objects separately.
The original question was about building an application though. For that you have to build on the platform you are targeting.