Building Application
I'm trying to make an application-build from Max 5.1.4 on a Mac OS X 10.6.3, but when I start the app, I get this error:
(mxj) Unable to find max.jar! mxj is rendered powerless in its absence.
Unable to create JVM
I've tried all of the suggestions of https://cycling74.com/forums/problems-with-mxj-to-include-in-standalone# - but I just get new errors... often it's something about:
(mxj crossloader) dynamic classpath entry /Contents/support/classes/ does not exist.
What to do? Please help, I really need this app up and running!
I've located the error to the occurrence of this object (with these parameters):
[mxj net.udp.send @address 127.0.0.1 @port 54321]
I've tried everything, both in terms of including files in the build and manually putting files in the app-folder afterwards. Nothing seems to work.
Can't anyone give it a try for me?
I've attached the very simple patch.
instead of "mxj net.udp.send" try "udpsend 127.0.0.1 54321"
Works for me
Ad;
Cool. I'll try it out.
When using the udpsend only the first word of my list is send from Max (only one arrives at the destination - where the using the mxj net.udp.send sends the whole list)...
Any ideas or suggestions? Help, please! :)
Found out myself - a [tosymbol] before the udpsend, and everything was fine! :D
you shouldn't have to use tosymbol. sending a list/message works fine here with the help file for instance.
I have my random object in the init folder as rand.mxo. They work perfectly in Max 6.1.3 but when use them in a patch and build an application they cannot befound. I have already tried including them specifically with "include file."
Your can download them from here...