Hi, I am using autopattr with quite large patch(40 bpatchers, 10 filtergraphs, dozens of toggles, umenus, flonums, etc.). For some reason, my autopattr doesn’t seem to be reading anything in the top level patch. The state of all my bpatchers are recorded and recalled, but any of the number boxes/toggles/filters/etc. that exist within the main patch are unaffected by autopattr. Autopattr is set to @autoname 1, so all the objects have scripting names. However, I notice that they do not appear in the preset storage window. I am wondering if autopattr only has a given amount of storage space? if so, how do i expand upon this? if not, what could be a cause of this problem?