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Can generate a Sound of Raining and its sequence?

March 25, 2012 | 3:08 am


check this video.

I don’t know if this raining sound in the video is pre-recorded, but I wonder,
if it’s possible to generate a sound of raining (not a pouring rain) by only using maxmsp.
each drop sounds are little bit different each other but sound like raining with combined.
and I would like to set each raindrop generates a bang.. (not generated by noise or saw object..)

also, can I make and control a smooth sequence of start,middle,end of raining? (few drops slowly, many drops growing fast, few drops at the end)


March 25, 2012 | 3:09 am

sorry for the multiple post.

March 25, 2012 | 4:02 am

first make drop. then copypaste to make many. connect to dac. dont forget umbrella and wellies.

March 25, 2012 | 8:50 am

It’s not Max, but your post reminded me of something Robert Henke did with Ableton a few years back. You might be able to build something similar…

March 25, 2012 | 12:19 pm

Sounds like a job for a (file based) audio granulator…. There’s a variety of implementations on this site.

March 25, 2012 | 6:02 pm

i would rather trigger the rain with messages, with linear distributed noise for the velocity and gaussian distributed noise for choosing between 20 or so different channels which go to 20 noisegenerators with a set of different "drops", in water, on hard floor, on tree leaves, close, far, left right.

March 25, 2012 | 6:29 pm
March 25, 2012 | 11:57 pm

Thanks for the comments.

check this video

how to make gl object raindrops falling from the center of distance, and control the amount of the drops.
also controls falling direction on lcd object?

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Forums > Jitter