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Can generate a Sound of Raining and its sequence?

Mar 25 2012 | 3:08 am


check this video.

I don’t know if this raining sound in the video is pre-recorded, but I wonder,
if it’s possible to generate a sound of raining (not a pouring rain) by only using maxmsp.
each drop sounds are little bit different each other but sound like raining with combined.
and I would like to set each raindrop generates a bang.. (not generated by noise or saw object..)

also, can I make and control a smooth sequence of start,middle,end of raining? (few drops slowly, many drops growing fast, few drops at the end)


Mar 25 2012 | 3:09 am

sorry for the multiple post.

Mar 25 2012 | 4:02 am

first make drop. then copypaste to make many. connect to dac. dont forget umbrella and wellies.

Mar 25 2012 | 8:50 am

It’s not Max, but your post reminded me of something Robert Henke did with Ableton a few years back. You might be able to build something similar…

Mar 25 2012 | 12:19 pm

Sounds like a job for a (file based) audio granulator…. There’s a variety of implementations on this site.

Mar 25 2012 | 6:02 pm

i would rather trigger the rain with messages, with linear distributed noise for the velocity and gaussian distributed noise for choosing between 20 or so different channels which go to 20 noisegenerators with a set of different "drops", in water, on hard floor, on tree leaves, close, far, left right.

Mar 25 2012 | 6:29 pm
Mar 25 2012 | 11:57 pm

Thanks for the comments.

check this video

how to make gl object raindrops falling from the center of distance, and control the amount of the drops.
also controls falling direction on lcd object?

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Forums > Jitter