Forums > Jitter

Collision Detection with

March 26, 2014 | 5:33 pm

I was wondering if there is any simple way of adding a way to detect when an object hits a text2d object? My patch consists of wandering words, and a node that is supposed to collect words. Is there any other way of collision detection other than the physicsworld object?

March 27, 2014 | 11:14 am

unless you want to roll your own algorithms (using javascript is probably your best bet) then you should use the physics objects.

here’s a patch to get you started.

— Pasted Max Patch, click to expand. —
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Forums > Jitter