Constructor Arguments

rosn's icon

by using int $1, we can access the first constructor argument of type int. Now I'm wondering how I could access the first argument
of type string/message?

In PD this is achived by using the object symbol $1.Yet there is
no such object in MAX, and $1 has different meaning when used in
objects or message-boxes.

rosnthanx

gusanomaxlist's icon

Hi.
In max world, constructor arguments used inside objects are written with # and not $.
The equivalent of pd's [symbol $1] could be something like [zl reg #1] but I would use [patcherargs] instead...
HTH
Ciao