by using int $1, we can access the first constructor argument of type int. Now I’m wondering how I could access the first argument
of type string/message?
In PD this is achived by using the object symbol $1.Yet there is
no such object in MAX, and $1 has different meaning when used in
objects or message-boxes.
In max world, constructor arguments used inside objects are written with # and not $.
The equivalent of pd’s [symbol $1] could be something like [zl reg #1] but I would use [patcherargs] instead…
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