Control transparency of a textured gridshape
Hi,
I'm trying to do the above. When I change the alpha of the gridshape (a sphere), it controls transparency of the mapped texture but not the sphere, which presents as black. So, the texture fades to a black sphere. How can I make the sphere fade at the same time?
Thanks,
Eric
Without a patch to see exactly what's happening, it's hard to say. There could be any number of factors. Is blending enabled on the gridshape? What is the blend mode?
Inexplicably, it's now working.
Thanks anyway,
Eric