CPU use in standalone - Max5 v Max6
Short question - is there likely to be much difference in cpu usage for the same patch compiled as a standalone in max5 v max6? I have to build a new patch that's going to have to run on an older Mac Mini, so cpu usage is going to be a bit more critical (can you say that??) than it would be on my macbook pro. There's going to be audio, osc lighting control (fairly simple) and whatever I need to use a kinect as a controller.
thanks