i’m trying to interpolate between two presets with pattrstorage.
I have a float box and i change it with my mouse : pattrstorage do the interpolation.
So i decide to do the same with a line connected to the pattrstorage but this time my audio is crackling all the way of the line…..
I can’t understand what’s so different between a float box that i change with my mouse and a float box moved by a line…..
I put my (big)patch so that someone can help. Just open the Main.
I colored the problem in red
tu peux essayer de mettre un objet [qlim 100] pour limiter la vitesse de l’envoi de ton preset vers le [line]. Et aussi, peut-être que le line devrait être moins rapide, i.e. [line 20.].
But your patch seems pretty heavy on CPU… There is something in your poly~, why do you send that much data to your [thispoly~]?
I presume that the problem is not only with the pattrstorage. Try to make your patch more efficient, and I bet it will solve the problem.
Also, you should have a look at using an [autopattr] with scripting name instead of patch cording each box you want to control.