Crackling when editing patch

Herrfalco's icon

Hi,

I'm trying to make a polyphonic synth that creates and deletes its own generators like oscbank~ for example. But when an audio object is created sound is crackling.

Does anybody has an idea to remove this noise ?

Herrfalco's icon

Every time I create or delete an object, the sounds that are already playing make a crackle ! It is impossible for me to edit my patches on real time with that problem !

Need your help ...

Christopher Dobrian's icon

That is a fact of life in MSP. The signal chain has to be reconfigured each time an audio object is added or deleted.

Joshua Kit Clayton's icon

Audio status->Enable crossfade may help you out, but if you have more than 50% CPU in a DSP patch we can't run two copies of the patch (one old and one new) at the same time and crossfade to avoid these clicks.

Herrfalco's icon

Thank you for your help !