February 19, 2010 | 3:04 pm

Hi, I want to create a mesh or grid with Jitter. the size may be 8×8, 16×16, 64×64.

for example, with the size 16×16.

the beginning vertex values are :

x=0 y=0 z=0

x=0 y=0 z=1

x=0 y=0 z=2

x=0 y=0 z=3

x=0 y=1 z=0

x=0 y=1 z=1

x=0 y=1 z=2

x=0 y=1 z=3

x=0 y=2 z=0

…

at the end we have :

x=7 y=6 z=1

x=7 y=6 z=2

x=7 y=6 z=3

x=7 y=7 z=0

x=7 y=7 z=1

x=7 y=7 z=2

x=7 y=7 z=3

The vertex value is very important, and I don’t mind face index.

I already try to export the mesh with blender. but, once loaded by jitter, vertex positions changent(I remplaced vertex positions once the .obj mesh was exported).

thanks for all

waikit