ive been working on a patch that involves gl.gridshape, and i’d like to implement sound as a secondary, so that the sound will respond to the position and color of the content of the visuals – that way i can focus on the visuals when using the patch. i think the jit.cyclops object would be a good solution, because it can analyze zones of a matrix, and color values. so i tried sending the gl.gridshape to a 4 char matrix and then eventually to the cyclops object, but the cyclops video window won’t respond like it does in the cyclops help patch. does anyone know if this is possible? or any other way to detect value changes in a gl.gridshape?
i’ve attached my patch without the cyclops object.