i was wondering if anyone has had any success developing patches designed specifically to run on iphones/androids as a standalone application. I know that apple has an issue with apps that are a programming environment in and of themselves, but is there a way to create a standalone application, similar to saving a patch as a .app or a .exe, so that they can run entirely on the phone (i.e, not simply controlling a patch that is running through on a computer).
I’ve made a relatively simple patch where users can set parameters for a drone-based piece, and the interface and audio output are simple enough (and it is not cpu-draining) that I think it could run really effectively as an iphone/android app.
Let me know if there’s anyone that knows how to do this, or if anyone would like to help me with this project. I’ve attached a .mxf file of the patch (compressed in a .zip) so you can see what i mean.