Detecting screen resolution
Is there a way that my patch can easily detect the screen resolution it is running on in order to update certain aspects of the patch?
also jit.displays
Anybody know how to detect screen resolution in javascript?
From looking about the web I've found that for web programming purposes you can use the "screen" object (screen.width, screen.height etc) but this does not appear to work in the max js object.
Any suggestions?
Cheers,
David