Divide a dragged sample into n16 buffers.
How would one go about creating a buffer for each 16th (or any nth) division for a given sample. For example, I am imagining being able to drag a group of samples into [dropfolder] and have each sample be divided up into set of buffers by dividing by a division of the beat set by the global transport. I hope I explained myself properly. If not, please ask me to clarify.
thanks in advance.
I'm looking into the same ideas at the moment and different ways of implementing them. I had to see if could do this so I built a patch cutting a sample into quarters. Its a bit messy but should all be quite straight forward. Let me know if you have any problems with it. Also keep me informed of what you do with it. I assume you're building a beat cutter/slicer like chucker~ object. At the moment I want to know how to crossfade between buffers so if you have found an easy way let me know.
Forgot to say (you might already know this) but the sample you read must be in the max search path for the quartering buffers to be able to read it.
Johno
Why do you need all the segments to be in separate buffers? What exactly do you mean by crossfading between buffers? I would do it like this:
Just noticed all of these replies. Thank you. I am gong to try them out now and get back later.
you might also want to check out chucker~
-Ben