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drawing with framedifferences

Dec 09 2012 | 7:21 pm


I want to create a way of painting with framedifferences and created this simple patch. And changed the @erase_color 1. 1. 1. 0.2 on the render object alphachannel to 0.2 and was thinking that the white part would stay visual but I was wrong.

I want to do painting with my bodymovement. how can I get the withe color from the framedifferences to stay?

heres the patch:

-- Pasted Max Patch, click to expand. --


Dec 10 2012 | 12:15 am

-- Pasted Max Patch, click to expand. --

Dec 10 2012 | 5:16 pm


but I want the white color in my patch to stay. So it doesnt fades away. As if I would paint with my bodymovements.

I want to create somthing to paint with my hands in the air. any suggestion?

Dec 15 2012 | 10:13 pm

Ciao Per,
use the "max" operation

-- Pasted Max Patch, click to expand. --

Dec 16 2012 | 1:10 am

ciao rajan


seems suddenly so obvious :)

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