Forums > Jitter

dynamic, à la …

October 3, 2012 | 2:01 am

I’m writing geometry shader composed of 3 parts: vertex, geometry, fragment

Is there a way to dynamicaly create (on the fly) and pass these shader (text) to a object.
Perhaps inside a javascript or java or lua, without having to save to disk and read the shader from a file.
I suppose it’s the way works, isn’t it?

October 3, 2015 | 3:42 pm


October 5, 2015 | 10:58 am

hi spa. there is no way to load shader files without first saving them to disk.

Viewing 3 posts - 1 through 3 (of 3 total)

Forums > Jitter