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Easing and tweening: how to make a tulip?

Sep 04 2013 | 9:36 am

I’m having fun messing with (and breaking) some equations that relate to tweening and interpolation on linear input. What I would like is a simpler mathematical function to get a "tulip" shaped output. That is to say, given linear input, the output ramps logarithmically over the 1st quarter, then stabilises before ramping exponentially over the last quarter. This is vague, I know. I guess I’m looking for a reversed extreme cosine output; the following simple patch probably describes it better:

-- Pasted Max Patch, click to expand. --


Forgive please, I am not math speaker good.


Sep 04 2013 | 10:09 am

Man, I’ve been intending to put this up as a Toolbox entry for a while, and things got in the way.

Here’s a zip file containing gen~-based examples of all the standard easing functions. I hope they’re of some help, Brendan.

Sep 04 2013 | 2:44 pm

Pretty damn comprehensive Gregory, many thanks (wasn’t there a similar thread request recently??)*.
I look forward to playing with these.


why aren’t search results chronological?

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Forums > MaxMSP