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embedding max windows with cocoa – effect on multithreading?

Mar 20 2013 | 7:48 pm


as I read if someone wants to benefit from Max’s multithreading capabilities
it is advisable to work with several open patchers with toplevel.

Since Max windows (in OSX )can be retrieved with:

NSView* view;
object_method(open_p_topview, gensym("nativewindow"), (void **)&view);
NSWindow* win = [view window];

Does it have an affect on multithreading when windows are embedded into another
using like:

[main_window addChildWindow: window_to_embed  ordered:NSWindowAbove];

(which is declared in NSWindow.h)

Although I’m pretty sure it doesn’t it would be nice if someone could confirm this.


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