Hi all, I’m a newbie in search of example patches that illustrate how I can record QuickTime movies of video processed thru OpenGL effects and primitives using shader techniques.
So far my search has taken me thru jit.desktop (not optimal method), the FAQ (don’t know how to extract .sit file), and of course jit.qt.record. The jit.qt.record tutorials don’t really cover OpenGL-related concerns. Where I am currently at is that I believe my best approach is to capture jit.gl.render using a jit.matrix of same name. However when I attempt to do this the patch crashes the entire environment. I am using Max/MSP 4.6.2 and Jitter 1.6.2.
Would anyone have links to more indepth examples and tutorials covering this topic or any advice based on the description of my issue above? Many thanks in advance.