porting a patch from Max 5 to Max 6 and wondering why I’m getting the following error
"x exists but is not part of the same context as the jit.gl.sketch object"
it appears to relate to the use of my liberal use of the drawobject command with jit.gl.sketch, including nested gl.sketch objects (sketch objects that are drawn by other sketch objects). When doing this I usually don’t give that object the same render destination because I don’t want it to appear twice. Is this no longer possible in Max 6?