Extracting Pan2
I am looking to extract the pan2 system from the patcher that holds it, but when I do so the .aif samples used in the cycle~ object don't appear, and putting the fader to 0 turns the sound off.
How would I go about doing this? Or do i have to use the pan2 'object' in order to use that system.
Thanks
James
Max Patch
Copy patch and select New From Clipboard in Max.
Pan2S is dependent on p panCurve which generates the audio fragments on load. Typically this - Contained below - is contained in a subpatch in the pan2S patcher...
I like m4l.bal2~ for this.