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Fantastick goes OpenGl (iPhone/iPod to Max app)

February 28, 2009 | 7:05 am


The current 1.2 version of Fantastick does OpenGl drawing. Along with a fast framerate it brings a new way to build interfaces with small models, which are easily overlapped, positioned, scaled, rotated, deformed.. I think it’s nice, and the feedback from this forum has been very useful, so thank you.

If you have Fs already, update it and download the new v1.2 patch, link below.

see this intro video:

example patch:


March 10, 2009 | 12:33 pm

Hi jusu,

just to let you know that I just discovered the 1.3 update.
I’ve no time to investigate further right now, a bit disconnected these days, but the openGL support seems to be a great step forward.

I’ll let you know



August 21, 2010 | 12:04 pm

Have the two of you got video to look decent in Fantastick?

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