Forums > Jitter

fft in a shader?


February 13, 2009 | 11:28 am

any chance to make the audio analyzing in the gpu?
I can

February 13, 2009 | 4:49 pm

February 14, 2009 | 5:49 pm

hi jean francois,
the idea is to get a better performance.
i have notice that jit.catch~ is very cpu intensiv, sometimes the framerate slow down very quickly (- 20 fps). so I was wondering if there is any chance to make this job in the cpu..

cheers

Viewing 3 posts - 1 through 3 (of 3 total)

Forums > Jitter