Folder object bug?
I was trying to implement a file system that could take user input to jump to a directory, and I found a problem in the Folder object. If it is sent a folder path that isn't correct or doesn't exist, Max locks up and crashes on the f = new Folder(path) statement.
Is there any way around this? Is there a routine to check if a folder exists before it crashes Max?
I updated Max to 4.6.2 and the problem seems to be gone now!