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Frequency Distribution

Nov 21 2008 | 9:58 am

Hi friends !

I am looking into making a frequency distribution object which would then be applied to simple panning rules

example – sound -> seperated by frequency range -> predefined panning rules (the higher the frequency the further the pan)

I guess I could use a filter object , but is there another way in doing this .

I am sure this is real easy to do , but I have not yet had my coffee and my head is still in sleep mode !

All the best to you all ou there !!

Nov 21 2008 | 2:13 pm

You could do this in the Frequency Domain, ie inside a pfft~. I expect you’d get some very funky artifacts.

Nov 21 2008 | 2:33 pm

hi Pete and thanks for the suggestion ! will give a test drive.

Though are there any objects that would be able to give me a frequency analysis from an audio source and output as a list , then I guess it would just be a matter of unpacking/splitting and so on

Nov 21 2008 | 2:43 pm

Nov 21 2008 | 3:32 pm

Jean francois , cheers , yes that’s the one !
now I feel silly that I ever asked !

Nov 21 2008 | 6:31 pm

Nov 21 2008 | 6:45 pm

> sebastian schrieb:
>> now I feel silly that I ever asked !
> Only those should feel silly who never ask…
> Stefan

Yes. Learning Max, or learning anything really, takes many, many questions.
They are not silly.

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Forums > MaxMSP