I’ve got a patch that I want to come up fullscreen when it starts, I have a simple message "fullscreen 1" that is patched into the thispatcher obj. When I click on the message, all is well. But when I try to automate this with the loadbang obj, the patch simply comes up normal size. Any suggestions on how to get this to work? Thanks!
Just a guess, but try inserting a delay of about 100ms between the loadbang and the message it triggers. There could be a small initialization period as the patch opens, during which the message is getting lost, or being ignored.
For future reference [delay] is not the recommended way to get things like this working – it is better to use deferlow – which will defer the action to the lowest priority, meaning that it waits for all other patch loading etc. before it’ll happen. That *should* work in all cases – delay can sometimes fail because the delay time you choose may not be long enough for all possible scenarios/systems. This also means that things like this happen as fast as possible, rather than having to wait an arbitrary delay time…..