hello, I'm back in the fold and have a possibly silly question about two objects
hi,
so i've been out of the maxmsp world for a while and just diving back in.
(i won't do a big re-introduction, suffice to say hello all, I'm a composer/theatre-maker based in Bristol(uk), info on what i'm up to is at http://duncanspeakman.net and http://subtlemob.com )
Loving MAX5 (yes it has been a while) but I have two quick questions. .
1. Is it not possible to change the destination of a 'send' object using a 'set' message, was this never possible?, I've always done it with 'send~' object but now i just want to be able to dynamically route some numbers!
2. the 'dial' interface object doesn't seem to give a steady number update when you have vertical mouse tracking on (e.g. no matter how carefully i move my mouse it outputs 3,6,9 etc etc. when i want it to go 3,4,5,6,7,8,9) this behaviour seems consistent no matter what degree setting i use?
ok, that's all
best
duncan
You can use a set message to receive to change the send it receives from, and if you hold shift and drag on dial it outputs in increments of 1.
With regards to the dial issue, I had the same problem. There is no way (it appears) to make a normal dial change this behaviour, but if you can use a live.dial then by default it smooths the input and avoids this problem (though you cannot resize the dial). Alternatively you can make the normal dial a lot bigger on screen, as this seems to be a graphical scaling issue.
Personally, I would LOVE to see a feature for the normal dial which makes it behave like a live.dial, or the ability to change the colors and size of a live.dial, but hey ho ...
Eddy
The forward object might be useful.
aaah.. thanks for the dial tip! but..
"You can use a set message to receive to change the send it receives from.."
i have this in place, but i'm making a 'really' flexible system, where each module can choose what it receives from or sends to . . e.g. i might have something already going to a specific receive, and then i want to send more things to the same place :), so they need to be able to change there destination..
and the 'forward' object is great! thanks
If you hold shift while changing a [dial] it will increment step by step rather than in jumps of 3.
lh