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Help, Still need help about Flash Playback in Jitter

Apr 19 2007 | 8:21 am


I have already tried Flosc, OSC, Flashserver and figured out how to use them. Yes, Flosc and Flashserver are all very cool but I still need help.

My basic idea is very simple, I just make many flash action script animations and hope they can play in the Almost all animations I made in flash are just simply use mouse scroll and mouse click to activate next event so every time when I click the screen or scroll up/down the mouse pictures will change or come curves and lines will change…..that’s all.

I can successfully see my flash playback in right now. The only problem is I really need to let those flash files know "mouse is clicking/scrolling" or at least let them know "it is the time to change to next picture". Obviously using "idlemouse" doesn’t work. All I need is just send something like bang or some messages to let my flash files have the same response like when I use mouse to click or scroll over them.

The reason I don’t think Flosc and Flashserver will help is I really need my flash files playback in so that I can use jit.op to combined and mix them with my other quicktime movie footages. If I use Flosc and Flashserver, I don’t think I can do that.

I am sorry that my English is not good enough and I am very appreciate anyone who kindly try to understand me and help me. If there is really nothing I can do maybe I just give up playback my flashfiles in jitter but I really don’t want to do that.

thank you so much

Apr 19 2007 | 9:21 am

Apr 19 2007 | 11:23 am

Apr 20 2007 | 5:55 pm

One thing I really don’t understand is…..according to Jitter tutorial 44, I can use mouse to drag flash ball. For example, if I use print function to see what happened when I drag the ball, I will see "mouse x position y position 1 0 0 0 0 0". However, when I send "idlemouse 1" to and manually send number list to through pack and prepend, the result will different(doesn’t work at all). What I try to do is to activate flash in without using mouse click.

(number list) 187 192 1 0 0 0 0 0
pack 0 0 0 0 0 0 0 0
prepend mouse
(idlemouse 1)

Tutorial said that I need to set var position x and y in flash so I can send "fash_var" to jitter to change the x and y position of the ball. Is that the only way to do that? Why can’t I just pack the mouse position directly into

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