is there a way to save sprites and graphics created with lcd, so they can be loaded up when i next load my patch?
reproduce the drawing? (loadbang the messages to lcd)
what i’m drawing is loads of sprites, and they are editable, so i can’t just bang a standard load of draw commands. its a sequencer, with many editable pages.
i guess that a no then?
Yeah, you can record everything to a coll, and then dump the coll out
on load. Since everything is a message, just record the messages.
its a damn pain though, let me tell you :)
v a d e //
having to deal with the ideosynchrasies of coll no? Just make an
object that’s a sprite using JS’ pseudo-OO notation:
lcd_sprrite.prototype.draw = new function();
in this case, command_list would be a list of messagges to build your
sprite. This would be easy to extend and add functionality to and
everything would be saved in a text file.
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