How do I adjust the decimal places used/calculated for float-numbers?
So I've been working on this patch that converts the value of [a/b] into a color code based on the numbers contained in each digit. In this case, i'm using the result of 1/7.
I was wondering how to calculate by more decimal places....
Let me know if this makes any sense. I have difficulty explaining math stuff.
Max is calculating floats with 32 bit accuracy regardless of how many decimal places are displayed.
press edit and change that to 24. :)