how do I...
Hi all,
Say I have lots of different short snippets of audio in wav form in a folder, how can I load them into the buffer so that they can be read in any order I choose, rhythmically? I've tried doing this by using individual 'replace' messages, coupled with a random and route objects, but this seems insanely laborious and there must be a more efficient way of doing it. Is there a way of loading a whole folder's worth of sounds into the buffer?
Basically what I want to do is play these short sounds (the same note recorded on different instruments) in very quick succession (say 16ths), in a random order.
Any ideas?
Thanks
Off the cuff...
Concatenate them into one file and use 2d.wave~ ?
Or use sfplay~ together with sflist~.
You could load them up automatically by using [opendialog] to specify the folder you want to search in and then use the nifty populate and prefix settings of [umenu] to list all the files and then send them to a [poly~] which would simplify the loading of multiple files. An example is below, the first file should be named "autobuf" and is to be used in the [poly~].
lh
Thanks for the help guys, I'll check out your patches and let you know how I get on
Thanks again