How to cause two counters to work together?
So basically I have two counters that each play a different movies when a bang is pushed. Each is set off by a different bang. I want it so that when one gets a bang both count it but only the original counter plays its movie for that number.
If that makes any sense. I'm a complete noob and this is really hard to explain. Any help LARGELY appreciated.
Post a patch?
Sorry but... how?
Select all> Edit> Copy Compressed, and you can paste the jumbly code you see elsewhere on the forums, works a little better.
I'm confused. If you'd like the counters to move together, why is the second counter necessary? Wouldn't just one do the job?
i duno, but when I only used one both got the bang and tried to play their movie for that number at the same time
Hope this is what you are looking for.
P.S. take a look at the gate helpfile for a more elegant way
YES Thank you!