Forums > Jitter

How to generate from one 3d object several instances

Jan 24 2013 | 4:16 pm

Hi, first sorry for my english…
i’m totally new with MAX MSP and i really need a patch. What i need to do is to import one 3d model (.obj) and then generate many different instances of that model in different points. I tried with, and i search all over the web but i didn’t find anything.
I was able only to import my 3d model.

I don’t know how to use jitter.

Can anybody help me?!


Jan 24 2013 | 4:34 pm

I have a 3d flower and i’d like to generate many flowers.

Jan 24 2013 | 5:59 pm

This patcher should get you started.

-- Pasted Max Patch, click to expand. --

Viewing 3 posts - 1 through 3 (of 3 total)

Forums > Jitter